#include "pch.h"
#include "GRiCmpGeometry.h"
#include "GRiObj.h"

const char* GRiCmpGeometry::GetName()const
{
	return mMesh->Name.c_str();
}

void GRiCmpGeometry::SetMesh(GUSPtr<GRiMesh> pMesh)
{
	mMesh = pMesh;


}
